Control the particles
This lesson prepares you to use the Patch Editor to control dynamic particle properties.
This lesson prepares you to use the Patch Editor to control dynamic particle properties.
This lesson prepares you to include instructions in your effects.
This lesson provides an overview of what's covered in the course Interactivity and dynamic effects
This lesson prepares you to incorporate particle systems into your effects.
This lesson prepares you to use the Patch Editor to create effects that respond to gestures.
This lesson explains some other workarounds you can use to optimize projects.
This lesson prepares you to create effects that respond to certain facial expressions such as smiling or opening the mouth.
This lesson explains why testing effects on an actual device is so important.
This lesson prepares you to address syntax errors.
This lesson prepares you to interpret syntax errors.
You should feel confident in your ability to work with gestures, facial expressions and particle systems.
This lesson introduces you to requirements for images in Meta Spark Studio and prepares you to follow them.
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