All Activities
-
-
-
-
-
-
-
-
-
-
-
-
Introduction to the Loop Animation patch
This lesson introduces the Loop Animation patch and prepares you to use it in a scene.
-
Name your effect
This lesson explains how to choose a good name for your effect.
-
Revisiting patch logic
This lesson prepares you to use patch logic in conjunction with the Screen Tap, Object Tap and other patches to create new effects.
-
Position and move assets
This lesson prepares you to position and move assets within a scene.
-
Create a particle system
This lesson introduces particle systems and prepares you to create one.
-
Make sure your effects are great
This lesson provides an overview of what's covered in the course Interactivity and dynamic effects
-
Explore the world of AR
This lesson prepares you to better understand the various value propositions and use cases for AR.
-
Introduction to Meta Spark Studio
This lesson introduces you to the Meta Spark AR Creation course.
-
Add and edit a light
This lesson prepares you to add, edit and optimize light in scenes and on objects to enhance your effect.
-
Target trackers
This lesson prepares you to incorporate target trackers into your scenes.
-
Start exploring materials and shaders
Now you know how to work with layers and light, render materials and use shader patches.
-
Scope your idea
This lesson prepares you to design a project scope for a successful build.
-
Debug position issues
This lesson prepares you to identify and debug positioning issues.