Navigate the interface
This lesson prepares you to find what you need in Meta Spark Studio, including templates, properties and layers.
This lesson prepares you to find what you need in Meta Spark Studio, including templates, properties and layers.
This lesson prepares you to import textures into your scenes in Meta Spark Studio.
This lesson explains some ways to test effects on your device and some things to watch out for.
This lesson provides tips for troubleshooting effects.
This lesson prepares you to gather the materials you need to publish an AR effect.
This lesson prepares you to push your effect to your device and start using it.
This lesson prepares you to choose the correct testing option for your experience.
This lesson introduces you to requirements for images in Meta Spark Studio and prepares you to follow them.
You should feel confident in your ability to work with gestures, facial expressions and particle systems.
This lesson prepares you to interpret syntax errors.
This course prepares you to use flat textures and images, add interaction, work with advanced 2D techniques, and implement best practices for working with 2D in Meta Spark Studio.
This lesson introduces the different rendering options in Meta Spark Studio.
This lesson introduces the five types of light available in Meta Spark Studio and when you might want to use each one.
This lesson prepares you to convert a shader code asset into a material.
This lesson introduces you to these foundational patches and prepares you to use them in your own effects.
This project gives you an opportunity to incorporate 3D assets to create a realistic scene.
Closing comments on the course Publishing effects.
This lesson prepares you to use both methods and choose the approach that feels most comfortable for you.
This lesson prepares you to adjust the settings of a particle system to make sure the particles are behaving as you intend.
This course prepares you to work with materials and shaders, and introduces the different kinds of light available in Meta Spark Studio.
This project gives you an opportunity to incorporate interactivity and dynamic effects to a scene.
This project gives you an opportunity to create your own audio visualizer.
This lesson prepares you to update an effect after it's been published.
This lesson prepares you to add forces such as gravity and air resistance to your particle system.