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All Activities

1216 results returned
  • Designing for AR in Meta Spark Studio

    This course is designed to help you get started with Meta Spark Studio. You will learn about the basics of augmented reality and how to use the AR Library and Meta Spark Player to create your own AR experiences.

    • Path
    • Duration 10m
    • Beginner
  • Preview and test experiences

    This lesson explains some ways to test effects on your device and some things to watch out for.

    • Video
    • Duration 3m
    • Rating 5.0
    • Beginner
  • Use the Patch Editor

    This lesson introduces the Patch Editor and explains how you can use it to save time when you work with patches.

    • Video
    • Duration 3m
    • Beginner
  • Apply imported textures

    This lesson prepares you to import textures into your scenes in Meta Spark Studio.

    • Video
    • Duration 3m
    • Advanced
  • Navigate the interface

    This lesson prepares you to find what you need in Meta Spark Studio, including templates, properties and layers.

    • Video
    • Duration 3m
    • Beginner
  • Send and retrieve a signal

    This lesson prepares you to send and receive signals across scenes and objects.

    • Video
    • Duration 3m
    • Intermediate
  • Organize your workflows

    This lesson prepares you to organize and manage your workflows efficiently in Meta Spark Studio.

    • Video
    • Duration 3m
    • Beginner
  • Understand patch logic

    This lesson explores the core elements of patch logic and how patches function in Meta Spark Studio.

    • Video
    • Duration 3m
    • Beginner
  • Introduction to shader patches

    This lesson prepares you to find visual shader options and preview the output of shader patches.

    • Video
    • Duration 3m
    • Intermediate
  • Explore shaders and materials

    This lesson provides an overview of what's covered in the course Using materials and shaders.

    • Video
    • Duration 3m
    • Intermediate
  • Use shaders in the Patch Editor

    This lesson prepares you to work with shader code assets and other assets to effectively manage code inputs and outputs.

    • Video
    • Duration 3m
    • Intermediate
  • Introduction to layers

    This lesson introduces the concept layers and explains how they relate to the rendering process.

    • Video
    • Duration 3m
    • Intermediate
  • Use patch parameters

    This lesson prepares you to successfully incorporate patch parameters so your objects function properly.

    • Video
    • Duration 3m
    • Intermediate
  • Target trackers

    This lesson prepares you to incorporate target trackers into your scenes.

    • Video
    • Duration 3m
    • Intermediate
  • Add and edit a light

    This lesson prepares you to add, edit and optimize light in scenes and on objects to enhance your effect.

    • Video
    • Duration 3m
    • Intermediate
  • Scope your idea

    This lesson prepares you to design a project scope for a successful build.

    • Video
    • Duration 3m
    • Intermediate
  • Debug position issues

    This lesson prepares you to identify and debug positioning issues.

    • Video
    • Duration 3m
    • Advanced