Reference specific variables
This lesson prepares you to call specific variables into your signals and use them in your scenes.
This lesson prepares you to call specific variables into your signals and use them in your scenes.
This course is designed to help you get started with Meta Spark Studio. You will learn about the basics of augmented reality and how to use the AR Library and Meta Spark Player to create your own AR experiences.
This lesson provides a recap of the different options and considerations you have for optimizing effects.
This lesson prepares you to use a microphone to add and alter audio in your scenes.
This lesson prepares you to ask the right questions.
This lesson prepares you to navigate Meta Spark Policies and locate different parts of the policies for reference.
This project gives you an opportunity to explore front and rear camera tracker effects and deepen your working knowledge of trackers, signals and assets within scenes.
This lesson prepares you to use these functions to make changes to audio in your effects.
This lesson prepares you to access these hints and add them to your projects.
This lesson will recap and test what you've learned so far about working in Meta Spark Studio.
This lesson prepares you to incorporate a face tracker into your scene.
This lesson prepares you to locate syntax errors in your projects.
Closing comments on the course Testing and optimization.
This lesson prepares you to correct syntax errors.
This lesson prepares you to assign materials and check how they look.
This lesson prepares you to locate specific assets, especially ones that may be too large.
After this lesson, you'll be able to optimize your effects to ensure they run on as many devices as possible.
This lesson prepares you to identify what parts of an effect can be optimized.
This lesson prepares you to identify logic errors.
This lesson prepares you to navigate the Meta Spark community and other helpful resources.
This lesson prepares you to optimize images and textures before importing them to Meta Spark Studio.
This lesson prepares you to navigate the asset summary.
This lesson prepares you to import images, sprite sheets and animated GIFs for your animations.
Now you know how to import and work with audio, test audio and playback, and incorporate audio effects.